Currently viewing the category: "Wii U"

This afternoon I walked into a JB Hi-Fi store to buy Mortal Kombat X, and asked the counter staff if they had any amiibo figures in stock.

I fully expected to be be laughed at, but instead the girl casually pointed and said “Whatever ones we have are behind that wall.”

To my complete surprise they had not only the easies like Mario, Pikachu, and Peach, but also Zelda, Link, and these four:

THE WINNER IS.... me actually, for once.

THE WINNER IS…. me actually, for once.

So amazed was I to see these in the wild, I bought two of each.

But it goes to show, there’s still places that have some of the more sought after figures in stock, so it’s always worth asking.

You can follow me on twitter: @rustyshell and Miiverse: zinger_AU


my2centsE3 prediction pieces are a dime a dozen, and there’s many more qualified than I to predict Nintendo’s moves at the world’s most famous gaming convention.

So each year I throw in my two cents in the form of a wish list, however fantastical it might be.

Here’s what I want from Nintendo come June when the eyes of all gamers are on the Los Angeles show.

For me it’s games, games, games. I don’t need my Wii U to do anything else.

A new Waverace game.

Every year I ask for it, and every year I’m disappointed. Will this year be any different?

No, and considering Waverace is generally a showcase for what a new machine is capable of graphically, the probability of a Wii U Waverace title are slim to none.

That doesn’t mean I want it any less, though.

It’s one of Gamecube’s best games and one of my favourite racing games of all time.

This along with F-Zero GX (and others) really showcased how excellent Gamecube’s graphics could be, and Blue Storm‘s water is so wonderful to play on.

You have just aarned a taahbo.

You have just aarned a taahbo.

A new Batallion Wars game.

Dammit just hurry up with this, Nintendo.

Batallion Wars was an unreal Gamecube title, and despite some dodgy controls, the Wii sequel was just as good.

Metroid Prime 4.

I don’t care about innovation when it comes to Metroid. I’m not an uber-fan, I don’t particularly have a soft spot for the franchise.

All I know is the Metroid Prime series was an absolute blast to play, and more of a good franchise is always a good thing. I’d like a bigger focus on the shooting over exploration, and a way to scan things on the fly.

I also want the visor to speak to me when I scan something. Tell me the information so I don’t have to read large amounts of text. Throw in an easier to read map, and I’m sold.

Where... is my... Metroid Prime sequel..?    thanks to for this pic

“Where…is my…Metroid Prime sequel..?”             thanks to for this pic

Starfox Wii U to include online voice chat.

Nintendo pissed the world off yet again by not including this feature in their upcoming shooter Splatoon, so I don’t want a repeat.

Wii U’s camera is under-utilised too, so I want to see at least the ability to take a picture so you know who your opponent is, like Starfox 64 3D does (kind of, just google it) and Wii U’s Tank!Tank!Tank! did.

While I’m not excited for Splatoon like so many are, I am excited for Starfox and the possibilities online multiplayer can bring. Starfox 64 (or Lylat Wars) has a major “hardcore” following and a lot of those people want a new console Starfox game.

Video won't make people prefer using the Gamepad, but taking a pic of your face would be just as welcome.    thanks to for this pic

Pass the Gamepad around for a selfie, we don’t need video. thanks to for this pic

F-Zero GX2 or a HD remake of F-Zero GX.

Fans of Nintendo’s futuristic racing series have been left in the White Land cold for too long now. F-Zero GX was one of Gamecube’s best games.

Not only did it present a massive challenge, with it’s steep difficulty curve and unforgiving track design- it was also Gamecube’s best looking game. And in my opinion, one of the entire generation’s best looking games full stop.

Nintendo might not have been as focused on seriously challenging titles during the Wii years, but things have changed.

If we can’t have a new game with new tracks, I’ll settle for a HD remake of F-Zero GX with the arcade tracks thrown in as a sweetener.

The beautiful nightmare that is F-Zero GX.          thanks to for this pic

The beautiful nightmare that is F-Zero GX.          thanks to for this pic

Look at the stellar job Nintendo did on Wind Waker HD. The Wind Waker experience was faithfully recreated with some minor (but welcome) alterations to the gameplay, and it looked absolutely beautiful running on Wii U.

It was also well received by critics and the public, and introduced a classic game to a new audience while feeding the nostalgia monster inside every Gamecube and Nintendo fan that enjoyed it the first time around.

I say it’s time to give F-Zero GX the same treatment if we can’t have a completely new entry in the series.

You can follow me on twitter: @rustyshell and Miiverse: zinger_AU


kirbyboxAfter endless months of waiting, a name change, and a mixed critical reception elsewhere in the world, Kirby & The Rainbow Paintbrush (seriously, my brow furrows every time I say that*) is out in Australia.

While there was no massive bargains last week upon its release, I thought I’d do a belated price wrap up, because there’s a few good price points being advertised right now.

Here’s what the Australian retailers are selling the game for.

I wonder how the mixed critical reaction to Kirby’s first HD adventure will affect sales in Australia.

$49 at Big W

$59 at JB Hi-Fi

$59.95 at EB Games

$59 at Kmart

$59.95 at The Gamesmen

$48 at Target

Let me know if you’re picking it up by leaving a comment. I’m undecided. You can follow me on twitter: @rustyshell and Miiverse: zinger_AU

*Honestly, think about this name change for a minute. Originally called “Kirby & The Rainbow Curse”. Released as “Kirby & The Rainbow Curse” in other regions worldwide. Delay for Europe and Australia.

Name changes to “Kirby & The Rainbow Paintbrush”. Curse. Paintbrush. I don’t care about the context, the two words have so little to do with each other I just can’t even…


Baby Park in Mario Kart Double Dash!! is one of the truly great Mario Kart courses.

Not only did it defy tradition by racing over seven laps instead of the usual three, but somehow the incredibly basic design managed to encapsulate everything that was great about playing Mario Kart.

It was fun and fury in a blue and pink oval.

Baby Park’s inclusion in the latest Mario Kart 8 DLC is the second time the track has been remade since it’s ridiculously over the top debut in MK Double Dash!! for Gamecube.

The first was in 2005’s Mario Kart DS.


Someone should bring back the fog…

Although some of that game’s remakes (like N64 Choco Mountain) were just as much fun as the first time around, I thought Baby Park felt a little out of place in Mario Kart DS.

There was much less of the carnage that made the track so great on Gamecube, and it felt at odds with the small screen, small scale, and decidedly more “sensible” feel of Mario Kart DS in general.

So when it came time to visit Baby Park once more, this time on Wii U, I thought for sure there was going to be some big surprise that would bring back the crazy.

Much prettier, but missing the crazy...

Much prettier, but missing the crazy…

I knew just the fact that there was now twelve racers instead of the previous eight wasn’t going to be enough.

Perhaps some once-off throwbacks to Double Dash!!  that appear exclusively in Baby Park. Like the huge spiny shells or Yoshi eggs, or the big bananas that split into three smaller ones when hit.

But no. Instead we got the signature oval shaped track, only tilted, as an excuse to allow the use of anti-grav for the entire race.

Constantly running into opponents is unavoidable in Baby Park, but the variables that arise from colliding in anti-grav mode don’t do enough to increase the chaos that made the original Baby Park to unique and memorable.

This is how you improve on the original...

This is how you improve on the original…

Don’t get me wrong, I’m grateful Nintendo are supporting the game with additional tracks, but any remakes should improve on the original experience, like GBA Mario Circuit and Wii Grumble Volcano do, not leave you remembering what once was.

Thanks to for the track pics.

What did you think of the latest version of Baby Park? Leave a comment!


knucklesI love me some Shadow The Hedgehog, with his red highlights and gun toting bad assness, and I’d love to see him playable in Smash Bros., but I think there’s someone from the Sonic universe who deserves it more.

I’m talking about everyone’s favourite monotreme, Knuckles The Echidna.

First introduced (as far as I am aware) in Sonic The Hedgehog 3, Knuckles quickly became popular with SEGA fans, appearing in heaps of subsequent Sonic games.

I want Knuckles in the roster not because I particularly like him, or because he has a move set I’d like to use in Smash.

Not even because of some nostalgic connection I have to his games or the fact Echidna’s are native to Australia.

It actually has more to do with spite.

I want him there, and I voted for him, simply because I hope Tails doesn’t get in. He’s a smarmy jerk and I’ve never liked him.

Go Knuckles.

You can follow me on twitter: @rustyshell and Miiverse: zinger_AU


pandora'sIt’s still a bit overpriced if you ask me, but you can still pick up one of Wii’s most critically acclaimed and popular RPG’s for $19.50 instead of $26 until tomorrow, April 23.

Released in 2012, Pandora’s Tower was part of an action-adventure RPG published by Nintendo (in Australia and Europe) and received pretty solid reviews when it launched.

Originally part of my Wii wish list, I ended up playing and enjoying it, even though I never finished it.


WiiU_HW_Splatoon_Premium_Black_3DPackShot Good news for late Wii U adopters, you can pick up the machine with Nintendo’s super-hyped shooter Splatoon, for just $360.

I’m not sure how many consoles Splatoon is going to move, but the buzz around the game is mostly positive, and reading comments on some of the major gaming sites indicates some non-Nintendo gamers have their eye on this game.

It’s a new Nintendo IP that promises to reinvent the third person shooter, and while the footage looks pretty neat, there’ll be no voice chat option, something many people consider a necessity for a game with a heavy focus on team work.

This fact alone has put a lot of people off Splatoon already, but for me it’s not a deal breaker.

Check out the official Australian Splatoon site here, and I’ll have a price round up as we get closer to the game’s May 30 release date.

You can follow me on twitter: @rustyshell and Miiverse: zinger_AU


kirbyboxKirby & The Rainbow Paintbrush (what is with that title, seriously) is available for pre order from JB Hi-Fi at the pretty reasonable price of $59.

The long anticipated Wii U title makes its way to Australia on May 9, long after the US and Japan have been playing it.

It has been met with mixed yet mostly favourable reviews.

The most common objection seems to be that you have to spend a fair amount of time looking at the Gamepad as opposed to the TV, thus not getting to enjoy the gorgeous HD graphics.

Mixed reviews aside, if you’re a Kirby fan you’ll no doubt be picking it up.

I’ll do a full price round up as we get closer to the release date.

You can follow me on twitter: @rustyshell or Miiverse: zinger_AU


mk8screenWell we all know by now that Baby Park, one of the first Mario Kart tracks to defy tradition when it appeared on Gamecube’s Double Dash!!, is being rebuilt again for Mario Kart 8.

After being graphically downgraded to appear in Mario Kart DS, the track looks great in HD, and while Mario Kart 8’s items won’t provide the kind of outrageous, close quarters chaos seen in Double Dash!!, I’m still excited to play on it again.

It’s good to see Nintendo unafraid to rework tracks a for a third outing, from memory this is the second time now. So it gives me great hope for a HD Coconut Mall featuring in Mario Kart 8.

You can follow me on twitter: @rustysell and Miiverse: zinger_AU 


Splatoon is the cover story in the latest issue of Edge magazine, and what a cover it is…


Didn’t break the internet, but a bright orange cartoon squid probably never will.

I’m not familiar with any retailers that stock Edge in Australia, but if you are, let us all know in the comments.

You can follow me on twitter: @rustyshell and Miiverese: zinger_AU


travisWhen I think about characters I’d love the chance to control again, behind Ricky Winterborn (because I just want a friggen new Wave Race!) is always No More Heroes protagonist, Travis Touchdown.

He’s got a built in, combat ready move set, with the beam katana being the most obvious for inclusion.

He can also get Smash Bros. wacky quite easily- how about Travis throwing his cat Jeane at enemies as his up-B move?

Throw in a “darkside mode” Super Smash, and he’s all set to go.

He’ll have to watch his language of course, but Snake behaved himself, so Travis should be able to.

You can vote for who you want to fight as here, and remember any character will be considered for the spot.

You can follow me on twitter: @rustyshell and Miiverse: zinger_AU


vconsolelogoMy enthusiasm about Nintendo 64 and DS games finally arriving on Wii U’s Virtual Console came to a crashing halt when I saw the pricing.

Thirteen Australian dollars each? It’s way too much.

I don’t care that there’s Miiverse integration or customisable control options. Nintendo have done nothing in the way of enhancements or new content, so asking $13 for years old games is ludicrous. And promoting “buy three get one free” as a promotion is borderline insulting.

I understand Nintendo first party games are premium products, but a $4.95 price tag would have been much more generous and realistic.

Nintendo have spoken about how the Virtual Console service was becoming less popular due to the high quality (and quantity) indie games available on the eShop, but I reckon it’s more to do with the ridiculous pricing and severe lack of choice.

The line-up of games is uninspired to say the least, and while I’d love to revisit Donkey Kong 64 from the comfort of my Gamepad, there’s no way in hell I’m paying thirteen dollars for the privilege.

Nor am I paying for Mario Kart DS again when they haven’t even restored online functionality. I understand Nintendo Wi-Fi no longer functions, but this is still extremely lazy, and it rips out a massive chunk of what made Mario Kart DS so great in the first place.

We have been waiting for Nintendo to fully embrace the possibilities Virtual Console offers for so long now, it makes you wonder whether it will ever be anything other than a second thought.

It’s such a shame, because considering their back catalogue of incredible games, Virtual Console has the potential to be the jewel in a Nintendo console’s crown, and a reason to own their machines.

You can follow me on twitter: @rustyshell or Miiverse: zinger_AU


Like most Nintendo enthusiasts, I think the Nintendo Direct presentations are the best thing ever.

Hearing information and news straight from the big wigs at the company is a real thrill, and Iwata has an uncanny way of making it seem as if he’s talking directly to you, something I don’t think any other company president does (or could even pull off).

And, like most Nintendo fans, I’m keen to analyse each new presentation and give my thoughts about what Nintendo shared with us.

Today’s is no different, so here I go.

Continue reading »


nlandlogoWith the recent release of Mario Party 10, all of Nintendo’s mini game franchises have made the leap to Wii U, some more successfully than others.

Wii Fit, Wii Sports, Wii Party, and Mario Party (I’m not mentioning that terrible version of Wario Ware) are all old favourites I’m happy to see in HD, but now I’d like to see Nintendo show the game that launched their new system and controller some love in the form of DLC.

Although Nintendo Land reviewed quite well when it was released alongside the Wii U in 2012, there was room for improvement. Improvement that could likely have been made with a patch or two, fixing up control options and tweaking a few things to streamline the experience. I wrote more on that here.

But while other Nintendo games like Pikmin 3 and Mario Kart 8 have been supported with some pretty decent add on content since they launched, Nintendo Land, the game that introduced the Wii U and the Gamepad to the world, seems to have been forgotten about.

Which is a mighty shame, because there is some really great opportunities for Nintendo to get some extra mileage out of a title most Wii U owners have a copy of.

Before I delve into these opportunities, the number one thing Nintendo Land needs is a patch to allow use of the Pro Controller, and nunchuck support. It would just make playing games like Luigi’s Ghost Mansion and Mario Chase so much more enjoyable (and while they’re at it, throw in Gamecube controller support so anyone with the adapter can get some use from it outside of Smash Bros.)

Where is the love?

Where is the love?

Nintendo obviously didn’t think it was necessary to include these control options in the beginning, seeing as Nintendo Land was a launch title on a new machine, and people had little need for extra Pro Controllers that early on I can kind of understand.

But two and a bit years on, people have the controllers and want to use them. Updating the control options alone would give Nintendo Land a new lease on life, I’d go back and play Ghost Mansion or Sweet Day again if I knew my thumb wasn’t going to cop a beating from vigorous us of the Wii remote’s d-pad.

There’s also plenty they could do to give players a reason to revisit the existing attractions within Nintendo Land.

Some new courses for Mario Chase would be awesome. The team must have had so many great ideas for courses, and we got a glimpse at how much fun they could be with the slide course, complete with the Mario 64 slide music.

Imagine this AND micromanaging some bots. Intense.

Imagine this AND micromanaging some bots. Intense.

Why not build on this idea and give us a level that has decoy Mario’s that appear after the Gamepad player picks up a Double Cherry.

Or what about turning the idea on it’s head and having Mario manage some Yoshi Bots to try to catch the other players?

New courses for Battle Quest, Metroid Blast, and Ghost Mansion are no brainers, but it’s Sweet Day that would benefit the most from some more levels to play on. Even a random map generator would be cool, because once you’ve memorised the best way to trap someone the game kind of gets too predictable, unless you’re playing with newbies.

Elsewhere, I’d like to see a new mode in Ninja Castle that allows four or five people to take turns in quick rounds to earn points, with a winner determined at the end. This same principle could be applied to Yoshi’s Fruit Cart and Donkey Kong’s Crash Course.

Metroid Blast was the foundation for a new IP. Some indie developer should take the idea and run with it.

Some indie developer should take the Metroid Blast foundation and create a new IP

And speaking of Crash Course, I always wondered why Nintendo hasn’t made a stand alone, downloadable version of this for 3DS. It’s the perfect fit, and DLC levels have cross buy written all over them.

With such a large install base and so much untapped potential, Nintendo Land is the perfect game to pick up some DLC bucks from. And as a new IP, and a great overall package, it’s a wonder Nintendo hasn’t been shown it more love.

Many of the attractions stand out as really great experiences, I just hope we’re given a reason to go back to them.

You can follow me on twitter: @rustyshell or Miiverse: zinger_AU


The latest addition to the Mortal Kombat X line-up, wild west gunslinger Erron Black, bears a striking resemblance to another video game gunslinger, the unnamed protagonist others call “The Swordsman”, from Ubisoft’s Wii exclusive, Red Steel 2.

It turns out the character of Erron Black appeared in a Mortal Kombat comic book series, and that version of Erron bears even a great resemblance to The Swordsman.

Take a look at these pictures and disagree.

The unnamed hero, or "The Swordsman" from Red Steel 2

The unnamed hero, or “The Swordsman” from Red Steel 2

Erron Black from Mortal Kombat

Erron Black from Mortal Kombat

I suppose in the days of the old West it was hard (and probably dangerous) to be an individual when it came to fashion. Just ask John and Cole:

Colton White from GUN

Colton White from GUN

John Marston from Red Dead Redemption

John Marston from Red Dead Redemption

I’m being facetious about Erron and The Swordsman, and two pics don’t tell an entire story, but do a quick Google search and you’ll see what I mean.

Thanks to,,  and for the pics.

You can follow me on twitter: @rustyshell and Miiverse: zinger_AU


zeldawiiuscreenNow we know that Zelda Wii U won’t be released in 2015, it’s time for us all to remember that when Shigeru Miyamoto and Eiji Aonuma showed the first gameplay footage late last year, every single gamer that saw the size of that world map knew instantly that Zelda Wii U wasn’t coming in 2015.

Even though we didn’t really have a sense of the scale, we all knew that when Aonuma zoomed out again and again, bringing a world of that size to life was really going to take some time.

Of course, bringing a world to life is one thing, but meeting and exceeding the expectations of Zelda fans is another, especially now we’re talking about a seamless open world.

Various people at Nintendo have publicly talked up how monumental this Zelda is going to be, so the pressure is really on them to deliver an incredible final package.


An open world by Nintendo. Get me there.

Mentioning a 2015 release date was probably not a good idea in the first place, although it did add extra gravitas the the countless “2015 is going to be huge for Wii U” articles we’re all guilty of reading (or possibly writing).

And notice in that gameplay video when Miyamoto asked Aonuma if he was sure it was coming out in 2015, it was almost like he was saying “forget it, this ain’t coming out in 2015“.

The Legend of Zelda has the most illustrious pedigree of any gaming franchise. Any reasonable fan, however fed up with delays of console Zelda titles, will be not only be happy that Nintendo are taking the time to make sure it’s the best experience it can be, but relieved as well.

You can follow me on twitter: @rustyshell or Miiverse: zinger_AU


mp10picTarget Australia are selling Wii U’s latest opinion divider, Mario Party 10 for $54 until Wednesday April 1.

They’re also selling the Wii U Premium Pack with Mario Kart bundle for $429, but now they’re throwing in two out of these three games: Rabbids Land, Sports Connection and Marvel Avengers Battle for Earth. Well.

Avengers is a fighter featuring and incredible character roster, but the controls suck and only kids and Marvel super fans will find enjoyment in it.

Rabbids Land met very mediocre reviews, and Sports Connection is by all accounts a sub par sports mini game collection, but apparently the golf is pretty good, and you do need a Wii remote with MotionPlus.

Anyone in the market for a Wii U should pick up Mario Kart 8 anyway, so at $429 this bundle is still the way to go.

You can follow me on Miiverse: zinger_AU and twitter: @rustyshell


luigiamiiboQ2I guess the demand isn’t as high as it is for the Smash Bros. series amiibo.

Not surprising considering we’ve have Luigi, Mario, Peach and Bowser before, although I was surprised to see a few Toad figures still hanging around.

I picked up everyone but Bowser (only because I couldn’t find one that was made well enough) and although this Luigi looks better than the Smash Bros. Luigi, in real life Peach a bit out of scale and her dress takes up the entire round podium she’s standing on. Not as great as her first.

Anyway, JB Hi-Fi, EB Games, and Big W all still have stock of each new amiibo, as well as the Mario Party 10 bundle, five days after they launched.

Check out the full amiibo line up here, and remember Wave 4 comes out in Australia on Saturday, April 25.

You can follow me on twitter: @rustyshell or Miiverse: zinger_AU



I’ve told you before that Jurassic Park is my favourite film franchise of all time, so my excitement for LEGO Jurassic World went through the roof when I saw the trailer.

It’s coming to every platform, including Wii U and 3DS.


I’ll tell you the most exciting thing about the video.

It’s how fantastic Mr. Iwata looks after his recent health problems and subsequent weight loss.

Check him out in the video below.

Speculation often leads to disappointment.